EverQuest Spell Database

Complete spell reference for EverQuest Classic

Magician Spells

Class Overview

Magicians are masters of summoning and conjuration magic. They excel at summoning powerful elemental pets, creating useful items from thin air, and dealing direct damage. Magicians are pet-focused casters who rely heavily on their summoned companions for both offense and defense.

Primary Roles:

  • Pet summoner and commander
  • Item conjuration specialist
  • Direct damage dealer
  • Elemental magic expert
  • Utility provider (food, water, etc.)

Notable Magician Spells

Pet Summoning

Spell Name Level Mana Cast Time Description
Elementaling Air 1 50 6.0s Summons air elemental pet
Elemental Earth 8 125 8.0s Summons earth elemental pet
Greater Conjuration: Air 44 365 10.0s Summons powerful air elemental

Direct Damage

Spell Name Level Mana Cast Time Description
Shock of Ice 4 20 2.5s Deals 15-25 cold damage
Burst of Flame 12 45 3.0s Deals 60-80 fire damage
Shock of Lightning 29 120 4.0s Deals 200-280 magic damage

Summoned Items

Spell Name Level Mana Cast Time Description
Summon Food 1 10 3.0s Creates bread and water
Summon Throwing Knife 8 25 4.0s Creates stack of throwing knives
Mage Sword 16 75 6.0s Summons magical sword

Playing Tips

  • Pet Management: Keep your pet alive and buffed
  • Summoned Items: Always keep group supplied
  • Elemental Focus: Specialize in one element type
  • Pet Weapons: Summon weapons for your pet
  • Mana Efficiency: Let pet do most of the work