Necromancer Spells
Class Overview
Necromancers are masters of death magic, wielding dark powers to command the undead, inflict diseases and poisons, and manipulate life force. They excel at damage over time spells, fear effects, and pet summoning. Necromancers are self-sufficient soloers with unique mana conversion abilities.
Primary Roles:
- Damage over time specialist
- Pet summoner and commander
- Fear and crowd control
- Life tap and mana conversion
- Corpse manipulation
Notable Necromancer Spells
Damage over Time
| Spell Name | Level | Mana | Cast Time | Description |
|---|---|---|---|---|
| Poison Bolt | 1 | 15 | 2.0s | 15 poison damage per tick |
| Disease Cloud | 8 | 40 | 2.5s | 25 disease damage per tick |
| Dooming Darkness | 44 | 200 | 3.0s | 83 magic damage per tick |
| Splurt | 51 | 250 | 2.0s | 105 disease damage per tick |
Life Tap Spells
| Spell Name | Level | Mana | Cast Time | Description |
|---|---|---|---|---|
| Lifetap | 2 | 15 | 2.5s | Drains 8-12 HP, heals caster |
| Drain Soul | 16 | 75 | 3.25s | Drains 65-85 HP, heals caster |
| Soul Burn | 34 | 150 | 4.0s | Drains 200-250 HP, heals caster |
Pet Spells
| Spell Name | Level | Mana | Cast Time | Description |
|---|---|---|---|---|
| Bone Walk | 4 | 50 | 8.0s | Summons skeleton warrior pet |
| Leering Corpse | 16 | 125 | 8.0s | Summons zombie pet |
| Invoke Death | 49 | 400 | 10.0s | Summons powerful spectre pet |
Fear and Control
| Spell Name | Level | Mana | Cast Time | Description |
|---|---|---|---|---|
| Fear | 8 | 35 | 2.0s | Causes target to flee in terror |
| Screaming Terror | 22 | 100 | 2.25s | Powerful fear with longer duration |
| Root | 12 | 40 | 3.0s | Immobilizes target |
Playing Tips
- DoT Stacking: Stack multiple DoTs for sustained damage
- Pet Management: Keep your pet healed and buffed
- Fear Kiting: Fear mobs while DoTs tick down
- Life Tapping: Use life taps for both damage and healing
- Mana Conversion: Use Lich for emergency mana
- Soloing: Excellent solo class with self-sufficiency