EverQuest Spell Database

Complete spell reference for EverQuest Classic

Wizard Spells

Class Overview

Wizards are the masters of elemental destruction, wielding the most powerful direct damage spells in EverQuest. They sacrifice versatility and survivability for raw magical power, specializing in dealing massive damage from range. Wizards also provide essential utility through teleportation spells.

Primary Roles:

  • Primary damage dealer (nuker)
  • Teleportation specialist
  • Elemental magic expert
  • AoE damage provider
  • Emergency crowd control (Root)

Notable Wizard Spells

Direct Damage Spells

Spell Name Level Mana Cast Time Description
Ice Comet 58 400 6.5s Deals 1468-1500 cold damage
Sunstrike 44 265 5.0s Deals 650-750 fire damage
Lightning Bolt 8 31 3.25s Deals 29-42 magic damage
Pillar of Frost 52 340 6.0s Deals 1050-1150 cold damage

Area Effect Spells

Spell Name Level Mana Cast Time Description
Earthquake 46 300 6.0s AoE spell, 400-500 damage
Cone of Cold 20 120 4.0s Frontal cone cold damage
Lava Bolt 39 200 5.5s AoE fire damage spell

Teleportation Spells

Spell Name Level Mana Cast Time Description
Teleport Bind Sight 35 150 6.0s Teleports target to bind point
Portal 29 100 10.0s Group teleport to various cities
Gate 1 70 10.0s Teleport to bind point

Utility Spells

Spell Name Level Mana Cast Time Description
Root 9 30 3.0s Immobilizes target
Invisibility 4 30 3.0s Makes target invisible
Levitate 14 50 5.0s Allows target to levitate
Shield of Flame 16 50 4.0s Damage shield (+15 fire dmg)

Playing Tips

  • Positioning: Stay at maximum range to avoid damage
  • Mana Efficiency: Choose appropriate damage spells for mob HP
  • Root & Nuke: Root enemies then nuke from safety
  • Transportation: Your ports are valuable to groups
  • Focus Effects: Prioritize spell focus items for damage
  • Reagents: Stock up on spell components for key spells