EverQuest Spell Database

Complete spell reference for EverQuest Classic

Shadow Knight Spells

Class Overview

Shadow Knights are dark warriors who blend martial combat with necromantic magic. They excel at damage over time spells, life tapping, fear effects, and self-enhancement. Shadow Knights are aggressive tanks who deal damage while absorbing it.

Primary Roles:

  • Offensive tank
  • Damage over time specialist
  • Life tap healer
  • Fear and debuff provider
  • Self-sufficient warrior

Notable Shadow Knight Spells

Life Tap Spells

Spell Name Level Mana Cast Time Description
Lifetap 9 15 2.5s Drains 8-12 HP, heals caster
Siphon Health 30 100 3.0s Drains 100-140 HP, heals caster
Drain Soul 49 200 4.0s Drains 250-350 HP, heals caster

Damage over Time

Spell Name Level Mana Cast Time Description
Disease Cloud 15 40 2.5s 25 disease damage per tick
Poison Bolt 22 60 2.0s 35 poison damage per tick
Heart Flutter 39 150 3.0s 65 magic damage per tick

Fear and Control

Spell Name Level Mana Cast Time Description
Fear 20 35 2.0s Causes target to flee in terror
Screaming Terror 44 125 2.25s Powerful fear effect

Self Enhancement

Spell Name Level Mana Cast Time Description
Darkness 12 25 3.0s Increases accuracy
Engulfing Darkness 34 100 4.0s Enhanced accuracy and damage

Playing Tips

  • Aggressive Tanking: Use life taps to heal while fighting
  • DoT Usage: Apply DoTs early in combat
  • Fear Tactics: Use fear to control adds
  • Self-Sufficiency: Less dependent on healers
  • Mana Management: Balance offense with sustainability