EverQuest Spell Database

Complete spell reference for EverQuest Classic

Shaman Spells

Class Overview

Shamans are spiritual guides who commune with nature spirits and ancestors. They provide excellent healing, powerful buffs, devastating debuffs, and damage over time spells. Shamans excel at slowing enemies and enhancing allies, making them invaluable in both groups and raids.

Primary Roles:

  • Secondary healer and buffer
  • Debuff specialist (slow, DoTs)
  • Stat buffer (strength, stamina)
  • Damage over time specialist
  • Spirit summoner and vision provider

Notable Shaman Spells

Healing Spells

Spell Name Level Mana Cast Time Description
Healing 1 15 3.0s Heals 15-23 hit points
Greater Healing 19 100 4.5s Heals 180-220 hit points
Superior Healing 39 200 5.5s Heals 380-440 hit points
Regeneration 16 75 4.0s Heals 11 HP per tick for 84 seconds

Debuffs

Spell Name Level Mana Cast Time Description
Slow 15 75 3.0s Decreases attack speed by 50%
Tagar's Insects 24 100 3.0s Slow + poison DoT
Malo 8 30 2.0s Lowers magic resistance by 30
Disempower 52 200 3.0s Decreases stats and AC

Buffs

Spell Name Level Mana Cast Time Description
Haste 19 60 2.5s Increases attack speed by 40%
Strength 1 10 3.0s +10 Strength for 27 minutes
Spirit of Wolf 9 25 3.0s 40% movement speed increase
Stamina 14 40 3.0s +25 Stamina for 27 minutes

Damage over Time

Spell Name Level Mana Cast Time Description
Poison Bolt 5 20 2.0s 15 poison damage per tick
Venom of the Snake 22 75 2.0s 35 poison damage per tick
Sicken 29 100 2.5s Disease DoT, 50 dmg per tick

Playing Tips

  • Slow First: Always prioritize landing slow on dangerous enemies
  • DoT Stacking: Multiple DoTs can stack for sustained damage
  • Buff Management: Keep SoW and stat buffs on group members
  • Healing Role: Support main healer, focus on HoTs
  • Resistance Debuffs: Use Malo before other casters nuke
  • Cannibalization: Convert HP to mana when needed