EverQuest Spell Database

Complete spell reference for EverQuest Classic

Slow

Stacking Information

Stacks with: Most debuff effects

Does not stack with: Other slow effects (overwrite)

Slot Effects

Slot 1 Decrease attack speed by 50%
Slot 2 Increase weapon delay by 75%

Spell Information

Mana Cost 75
Casting Time 3.0 seconds
Recast Delay 2.25 seconds
Duration 14.5 minutes (87 ticks)
Target Type Single
Spell Type Detrimental
Resistance Magic (-50)
Range 200
Interruptible Yes
Classes Enchanter (13), Shaman (15)
Reagent None

Spell Messages

Cast on you: You feel yourself slowing down.

Cast on other: %t begins to move slower.

Spell fades: You return to normal speed.

Description

Slow is arguably the most important debuff spell in EverQuest. By dramatically reducing an enemy's attack speed, it effectively acts as damage mitigation for the entire group. A successfully landed slow can mean the difference between victory and defeat, especially against powerful enemies.

Strategy Notes:

  • Essential for tanking difficult enemies
  • Can be resisted - may need multiple attempts
  • High priority target for group/raid encounters
  • Dramatically reduces incoming damage
  • Works well with other crowd control effects

Resistance Tips:

  • Target magic resistance: -50 modifier
  • Higher level casters have better land rates
  • Items that improve magic specialization help
  • Some enemies have high magic resistance

Upgrade Path:

  • Slow (13/15) - 50% speed reduction
  • Tagar's Insects (24) - 50% + poison DoT
  • Walking Sleep (39) - 65% speed reduction
  • Crawling Skin (49) - 75% + disease DoT